Gumulya, Devanny, and Yosefin Suhanto. 2024. “APPLYING GAMIFICATION PRINCIPLES THROUGH THE DESIGN THINKING FRAMEWORK FOR DEVELOPING A MIXED REALITY EDUCATIONAL GAME IN NUMERACY LEARNING”. Idealog: Ide Dan Dialog Desain Indonesia 8 (2):145-59. https://doi.org/10.25124/idealog.v8i2.5506.