Gumulya, Devanny, and Yosefin Suhanto. “APPLYING GAMIFICATION PRINCIPLES THROUGH THE DESIGN THINKING FRAMEWORK FOR DEVELOPING A MIXED REALITY EDUCATIONAL GAME IN NUMERACY LEARNING”. Idealog: Ide dan Dialog Desain Indonesia 8, no. 2 (January 25, 2024): 145–159. Accessed September 12, 2025. https://journals.telkomuniversity.ac.id/idealog/article/view/5506.